更新日志
返回首页α 测试期间,我们会根据对局情况经常调整规则。每次发布(推出新版本时)的更新归为一组,按从新到旧排列。规则:表示更改了对局机制、标准规则或 CPU 行为的项目。
v2.69.111/7(周六)
- Fixed a Random Match bug where the battle start countdown could freeze at 1–2 seconds and never move to the match screenThe notice that the match had started was sometimes delivered late. If it has not arrived after the start time, the game now reconnects automatically and enters the match
v2.69.011/7(周六)3 项
- 规则From November 8, Daily Challenge rotates rulesets daily and shows the challenge number and ruleset before and during battleOffer a different challenge each day while preserving the original ruleset and settings for past replays
- 规则From November 8, Daily Challenge adds gacha aims, healing with gold, seizing half a defeated nation’s gold, and CPU personalitiesUse the same rules as rooms and Random Match while keeping earlier rules for past replays
- Updated parts of the screen designTo make entry points and important notices easier to spot, so you can start playing without getting lost
v2.68.011/5(周四)
- Find the iPhone app and transfer your records with a codeKeep your records when switching to the app with daily reminders
v2.67.411/5(周四)2 项
- Fixed a Random Match bug where the battle start countdown could freeze at 1 second and never move to the match screenWhen saving records was slow, players waiting were not told the match had started, and the countdown stopped for everyone waiting
- Holding or dragging buttons and cards no longer selects their textTo keep text selection from obscuring the screen during play. Reading text and input fields remain selectable
v2.67.311/5(周四)2 项
- 规则Characters in a battle can no longer be moved to another deck until the battle endsWhen moving was allowed, the screen did not show that a moved character would sit out, so it looked usable twice
- Transfer browser records to the iOS app using a code (preview)Keep your rating and device records when moving to the app
更早的 63 次发布
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